Crystal Reaper – VR Video game

Crystal Reaper marks my inaugural venture into VR and game development. It’s a thrilling first-person timed shooter, where the objective is simple: blast as many pink crystals as possible to reset the clock and refill your oxygen levels. This game was built by myself, and my friend Moe Badah. Below is the case study for the making of, the title/branding and style frames, as well as a recording of the actual gameplay. This game was created entirely with in Unreal Engine. Concept art through Photoshop.